- Update WorkflowBrain to handle greeting playback more effectively, ensuring that the initial greeting completes before transitioning to the first node. - Introduce new methods for managing greeting states and conditions, enhancing the interaction flow for user turns. - Refactor WorkflowLLMRouter to improve routing logic and ensure proper handling of conditional paths. - Enhance tests to verify the correct behavior of greeting management and routing under various scenarios, including waiting for audio playback to finish. - Update frontend components to reflect changes in edge handling and improve user experience in workflow configurations.
122 lines
3.5 KiB
TypeScript
122 lines
3.5 KiB
TypeScript
"use client";
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/**
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* Workflow v3 edge: LLM judgement, variable expression, or deterministic default.
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*/
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import {
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BaseEdge,
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EdgeLabelRenderer,
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getBezierPath,
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type EdgeProps,
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useReactFlow,
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} from "@xyflow/react";
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import { Pencil, Trash2 } from "lucide-react";
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import { useContext, useState } from "react";
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import { cn } from "@/lib/utils";
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import { EdgeActionContext } from "./context";
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export function ConditionEdge({
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id,
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sourceX,
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sourceY,
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targetX,
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targetY,
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sourcePosition,
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targetPosition,
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data,
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selected,
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}: EdgeProps) {
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const actions = useContext(EdgeActionContext);
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const { setEdges } = useReactFlow();
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const [hovered, setHovered] = useState(false);
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// 点击标签:只选中这条边(露出编辑/删除按钮),不直接进入编辑。
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const selectThisEdge = () =>
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setEdges((eds) => eds.map((e) => ({ ...e, selected: e.id === id })));
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const [path, labelX, labelY] = getBezierPath({
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sourceX,
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sourceY,
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sourcePosition,
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targetX,
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targetY,
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targetPosition,
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curvature: 0.28,
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});
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const mode = (data?.mode as string) || "always";
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const label = (
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(data?.label as string) ||
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(mode === "llm" ? (data?.condition as string) : "") ||
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(mode === "llm"
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? "大模型判断"
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: mode === "expression"
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? "表达式"
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: "默认路径")
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).toString().trim();
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const expanded = hovered || selected;
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return (
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<>
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<BaseEdge
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id={id}
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path={path}
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style={{
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stroke: selected ? "var(--primary)" : "var(--muted-soft)",
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strokeWidth: selected ? 2.5 : 1.5,
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transition: "stroke 0.15s ease, stroke-width 0.15s ease",
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}}
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/>
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<EdgeLabelRenderer>
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<div
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className="nodrag nopan pointer-events-auto absolute flex items-center gap-1"
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style={{
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transform: `translate(-50%, -50%) translate(${labelX}px, ${labelY}px)`,
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}}
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onMouseEnter={() => setHovered(true)}
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onMouseLeave={() => setHovered(false)}
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>
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<button
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type="button"
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title="条件"
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className={cn(
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"max-w-[160px] truncate rounded-full border px-2.5 py-1 text-xs shadow-sm transition-colors",
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label
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? "border-hairline bg-card text-foreground hover:border-primary"
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: "border-dashed border-hairline-strong bg-card/80 text-muted-soft hover:text-foreground",
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selected && "border-primary ring-2 ring-primary/30",
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)}
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onClick={selectThisEdge}
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>
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{label || "+ 条件"}
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</button>
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{expanded && (
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<button
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type="button"
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title="编辑条件"
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className="flex h-6 w-6 items-center justify-center rounded-full border border-hairline bg-card text-muted-foreground shadow-sm transition-colors hover:text-foreground"
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onClick={() => actions.edit(id)}
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>
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<Pencil size={12} />
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</button>
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)}
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{expanded && (
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<button
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type="button"
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title="删除连线"
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className="flex h-6 w-6 items-center justify-center rounded-full border border-hairline bg-card text-muted-foreground shadow-sm transition-colors hover:text-destructive"
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onClick={() => actions.remove(id)}
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>
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<Trash2 size={12} />
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</button>
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)}
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</div>
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</EdgeLabelRenderer>
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</>
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);
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}
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export const edgeTypes = { condition: ConditionEdge };
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